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Announcing the Guild Wars 2 Guild Emblem Contest

Category: farrier's blog
Hello, Tyrians,

As you may already know, we recently revealed details about the guild halls in Guild Wars 2: Heart of Thorns?. Since the original Guild Wars®, guild halls have always been a place for players to gather, celebrate, and fight. Because we decided to bring them back and offer new homes for the Guild Wars 2 community to cherish, we also thought it was the right time to bring back another Guild Wars 2 tradition: the Guild Wars 2 Guild Emblem Contest!

To celebrate Guild Wars 2: Heart of Thorns and the return of guild halls, we will be adding the entries of the five winners of this contest into the game. The contest will run from today, June 26, until August 1, 2015, at 9:00 a.m. Pacific Time (UTC-7). See below for details on how to enter the contest, and make sure to follow the rules and guidelines for a chance to become one of our five winners and perhaps wear your own guild emblem in Guild Wars 2.

How to Enter

To enter this contest, you’ll need to create an original, digital, Guild Wars 2 themed guild emblem following the guidelines and templates provided in the ZIP file you can download. You’ll find many resources in this file to guide you through the process of creating your guild emblem.

Please make sure your entry follows all the criteria listed in the rules. Entries that do not meet these requirements, no matter how good, will be disqualified.

Once your emblem has been created using one of the two format options listed in the rules, you will need to upload the ZIP version of your entry using the contest submission form.

The guild emblems designed by our five winners will be integrated into Guild Wars 2! The winners will also receive the following prizes:


  • First place: A code for 2000 gems, a Guild Wars 2: Heart of Thorns T-shirt, a Guild Wars 2: Heart of Thorns lanyard, a Guild Wars 2 signed art book, and a Mist Herald Back Item Skin Set.
  • Second place: A code for 1200 gems, a Guild Wars 2: Heart of Thorns T-shirt, a Guild Wars 2: Heart of Thorns lanyard, a Guild Wars 2 art book, and a Mist Herald Back Item Skin Set.
  • Third place: A code for 800 gems, a Guild Wars 2: Heart of Thorns T-shirt, a Guild Wars 2: Heart of Thorns lanyard, a Guild Wars 2 art book, and a Mist Herald Back Item Skin Set.
  • Fourth place: A Guild Wars 2: Heart of Thorns T-shirt, a Guild Wars 2: Heart of Thorns lanyard, and a Mist Herald Back Item Skin Set.
  • Fifth place: A Guild Wars 2: Heart of Thorns T-shirt, a Guild Wars 2: Heart of Thorns lanyard, and a Mist Herald Back Item Skin Set.
Good luck to you all, and may Lyssa inspire you!

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Community Showcase 3: Creative Contributions from Guild Wars 2 Players

Category: farrier's blog

Welcome to the community showcase, where we’ll be highlighting some of our favorite amazing projects, activities, and other fan works created by Guild Wars 2 players from all over the world! This month’s selection includes everything from art to guides to cosplay. Check it out below!

Isvoc honors the sacrifice of the dragon Glint with this bittersweet tribute.

kleptomaniacsisil’s charr, Chiron Sorrowhaunt, gets extra points for expressiveness.

Sculptor apolloflewtothesun created a great wurm, which is much safer than fighting one (as long as you like wurms).

Itstartsatdusk composed music for the battle against Tequatl the Sunless to give the fight its own unique score.

zacksuckatlove has penned a heartfelt ode to the Ice Bow #4 skill in the song aptly named “Ice Bow 4 (I’m Gonna Miss You).”

Sarah Lehmann knitted this adorable little quaggan, which currently lives among succulent plants rather than under the sea.

Cosplayer Lini Lehita is looking forward to portraying Kasmeer Meade again this year. Check out her awesome gallery!


Mosi Cosplay & Craft has done a tremendous job showing the strength and power of a Tyrian adventurer.


Is Miez Cosplay a real sylvari? It’s a tough call?somebody consult the Pale Tree!


If you love playing engineer (or would like to learn how to love it), check out dedicated tinkerer Wolfineer’s handy site and YouTube channel for a compilation of handy guides, build suggestions, and more!

German fan site has created a series of Let’s Play videos all about the story of Guild Wars 2. Prolific content creator Sputti is on hand to guide you through the branches of the personal story, and the series is even recorded in front of a live audience so that players can join in or ask questions. You can find all twenty-eight episodes of this German-language series right here.

If you want to find out where that entire story falls within the universe of the Guild Wars® series, GuildNews also provides a complete timeline with plenty of links to lore articles, explanations, and long-lost secrets. The Durmand Priory might have found its match!

We love seeing fans’ works of art, creativity, and community organization from around the world. Keep up the excellent work! Hungry for more Guild Wars 2 fan projects? Ready to show off your own? Head to the official Guild Wars 2 Tumblr and read up on the submission guidelines! You can submit your works via the Guild Wars 2 Tumblr, send us a tweet @GuildWars2, or share on the official Community Creations subforum.

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Tour Lion?s Arch on the Next Points of Interest

Category: farrier's blog

On the next episode of Points of Interest, host Rubi Bayer will be joined by Peter Fries and Josh Foreman for a guided tour of the recently rebuilt Lion’s Arch. They’ll talk about designing and writing the city’s rebirth, and even help guide you to some nooks and crannies you may not have found yet!

Points of Interest will air live on the official Guild Wars 2 Twitch channel this Friday, June 26, at noon Pacific Time (UTC-7).

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Hidden Arcana: Designing the New Lion?s Arch

Category: farrier's blog


Hi, I’m Anatoli Ingram, and welcome to Hidden Arcana, where we’ll give you a look at some of the people and design philosophies behind the development of Guild Wars 2. The independent, semipiratical city of Lion’s Arch has seen years of attacks from minions of Zhaitan, giant enemy karka, and?most harrowing of all?Scarlet Briar. The latter seemed to be enough to bring the city to its knees, and its residents have spent a long time picking the pieces of their former lives out of the rubble. As of this week, the rebuilding is complete, and the difference is staggering! I got the chance to speak with Environment Art Team Lead Dave Beetlestone about the resurrection of Lion’s Arch.

Dave has been part of ArenaNet for twelve years and laid the foundations of old Lion’s Arch in the original Guild Wars®. The environment art team that he heads up is responsible for a huge amount of the items seen in the game?”from castles to candlesticks,” Dave said?and it’s important to them to have equality and diversity among the team members in order to create content from many different perspectives. Many of the current members worked on the original Guild Wars as well, and they’re invested in showing that the lore of the past is important in the present.

The target of Scarlet Briar’s attacks had to be something that players had a strong emotional investment in across the board. Destroying a racial city would have less of an effect overall; Dave pointed out that if Scarlet had fired on Divinity’s Reach from the air, for example, the charr would likely have felt only slightly threatened since they already have strong fortifications and heavy artillery. Lion’s Arch, on the other hand, is important to everyone. Not only is it home to members of nearly every race, but the nations depend on it to facilitate trade and commerce.

With that in mind, the design of Lion’s Arch didn’t make sense given its role in the story, and Dave described it as a matchstick city, ready to go up in flames. As a major center of culture and commerce, it was a natural target for frequent attacks, but in its original incarnation it was unrealistic for it to withstand them for any length of time. In reinforcing Lion’s Arch’s walls, the environment art team realized they could also reinforce its importance to Tyria.

The original Lion’s Arch design didn’t serve the purpose of a social hub for players as well as it could have, either. Services were sprawled haphazardly across the city, and there were few places to gather freely. The layout also created a resource drain, so rebuilding presented a good opportunity to arrange or remove elements that significantly impacted performance.

Lion's Arch Lament - Ruins
The new Lion’s Arch was created with easier navigation and accessibility in mind. Rather than scattering important locations around the map, thought was put into grouping them based on how players make use of them. The city retains much of its nautical-themed visual charm but with a more distinct purpose. As Dave pointed out, it makes far more sense to tell fellow players that they should head to the giant octopus or the jellyfish for various services rather than to direct them to points of interest or the nearest waypoint.

It’s not all about function. Open areas have also been added to help facilitate social events and role-playing, and there’s even a chapel for player-organized weddings. Rebuilding also gave the environment art team more opportunities to add fun details for players to find, none of which I’ll spoil!

I asked Dave how the redesign might affect official in-game holidays as well, and he explained that Halloween will remain in Lion’s Arch since it has strong roots in the city. However, Wintersday will continue to be celebrated in Divinity’s Reach, since it is a human holiday at its core. Events will take place where they fit best, rather than simply designating Lion’s Arch as the holiday hub.

Dave emphasized that he believes MMOs are about social play and relationships, and Lion’s Arch embodies that more than ever. It’s always been a melting pot and a symbol of the diversity of Tyria, but after weathering the trials of the past few years, the citizens of Lion’s Arch are happier than ever to call it home.

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Welcome to the New Lion?s Arch

Category: farrier's blog

After a long period of rebuilding, the city of Lion’s Arch has bounced back from Scarlet Briar’s attack and is ready to rise again as a center of commerce and culture. Inhabitants can now rest a little easier at night behind the massive fortifications, which were designed to protect the port from both aerial and naval attacks.

Take a look at our flythrough video and keep an eye out in the game?you may find ArenaNet staff exploring the city and mingling with players over the next few days during the city’s debut.

Welcome home, citizens of Lion’s Arch!

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White Feather Wings, Gallant Weapon Set, and Black Lion Chest Updat…

Category: farrier's blog
Lion’s Arch has been rebuilt! Here at the Black Lion Trading Company, we’re celebrating with exciting new updates! We’re pulling an item from our future stocks early to bring you the White Feather Wings Backpack for one day! And don’t forget to come to our newly rebuilt headquarters in Lion’s Arch and take a look at our most honorable weapon set to date!

  • White Feather Wings Backpack

    Your heroic might must be represented! Unfurl your white feather wings in the newly unveiled Lion’s Arch with this new back-item skin!

  • Gallant Weapon Set

    Honor is the mark of a true knight. Honed to perfection and reminiscent of a classical styling, these weapons are fit for even the most skilled combatant.

  • Heart of Thorns Digital Deluxe

    For anyone who bought the Standard edition of Guild Wars 2: Heart of Thorns?, you can now upgrade to Deluxe in the Gem Store!

  • Available Now in the Gem Store!

    Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!

Black Lion Chest Updates

Black Lion Chest update! All chests have a chance to drop the new Toy Miniature Egg item. These eggs contain one random miniature from set 1, 2, or 3!

    [*]Toy Miniature Egg (Uncommon)[/*]
Increased Rarity:

    [*]Raven Mail Carrier (Rare)[/*] [*]Parrot Mail Carrier (Rare)[/*]

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Points of Interest Livestream Summary: Guild Halls

Category: farrier's blog

On the latest episode of Points of Interest, hosts Josh Davis and Rubi Bayer were joined by Link Hughes, Jessica Boettiger, and Jon Peters for a look at a guild hall in the game. Rubi and Link began with a tour of the Gilded Hollow guild hall, a massive cavern below the jungle filled with flowing water and mysterious golden ruins.

Link said that while guild halls in the original Guild Wars® were fairly large, ArenaNet wanted to push the idea even further in Guild Wars 2. Each hall is actually a personal zone for your guild, and Link mentioned that there would be plenty of details for explorers to find.

When you first claim your guild hall, you’ll have access to temporary structures while you work on gathering the materials needed to construct your guild buildings. Link demonstrated the process, exchanging makeshift pavilions for the huge completed buildings.

Rubi and Link also modeled the new guild armor sets in light and medium versions and revealed some examples of guild weapon sets that can be created in either of the two guild halls. The shadowy Tenebrous set corresponds to the Gilded Hollow hall, while the ethereal Shimmering set belongs to the lofty Lost Precipice hall. To gain access to both sets, players will need to belong to different guilds to access each of the halls.

Next, Josh, Jessica, and Jon went over some of the changes guild halls are bringing to Player vs. Player. Players will be able to build a guild arena in their hall and customize it to their liking by placing decorations?some of them more lethal than others. Obstacles that can be added to the arena include turrets, line-of-sight-blocking pillars, and lava pits. You can even set the rules to determine whether or not players can be knocked off the side of the arena to their deaths.

While the final number of players allowed in the arena hasn’t been nailed down, it’s currently possible to have forces as large as twenty or thirty doing battle at one time. The terms of engagement are set by default to split players into three teams, but it’s also possible to engage in a free-for-all death match.

Jessica and Jon also expanded on the changes to World vs. World outlined in this blog. Guilds will be able to use the workshop in their war rooms to craft improvements and tactics that can be slotted into claimed objectives in WvW, granting effects to the teams that own them and making objectives strategically important. There are both offensive and defensive improvements available?you can call down an airship strike on Stonemist Castle, turn into a charr car, run through water to gain stealth, and turn towers into sentry posts to expose the enemy.

If you missed this week’s episode, you can check out the recording below!

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Pre-Purchase Community Address

Category: farrier's blog
As many of you are aware, we began the Guild Wars 2: Heart of Thorns? pre-purchase program on June 16. This is an exciting time, but we also recognize that there is some frustration and confusion. We would like to clarify our intentions and address these concerns.

Veteran Player Appreciation

For our long-standing fans and loyal players, we would like to say thank you and show our appreciation. For all players who registered the core Guild Wars 2® game prior to January 23, 2015 and who upgrade their account by prepurchasing and registering any Guild Wars 2: Heart of Thorns edition before Guild Wars 2: Heart of Thorns‘ launch, we will add one additional character slot to your Guild Wars 2 account. The process of delivering your additional character slot will take us some time, but rest assured we will get it to you as soon as possible. We’ll provide more details about the specific timing soon.

Pre-Purchase Clarification

In our January 23 FAQ, we wanted to clarify that Guild Wars 2: Heart of Thorns would not be a stand-alone campaign like those offered in Guild Wars ® in the past (Factions® and Nightfall®), but instead would be a true expansion to Guild Wars 2 similar to what Guild Wars: Eye of the North® was to our original game. We wanted you to know that access to much of the content in Guild Wars 2: Heart of Thorns requires access to Guild Wars 2. Some read the FAQ as us urging players to buy the core game now, in preparation for the expansion release. This was not our intention and amendments made to the FAQ following the announcement were a good-faith attempt to clarify this misinterpretation. As such, we’re offering a comprehensive refund policy.

For all players who purchased the Guild Wars 2 core game from our website and registered it between January 23, 2015 and June 16, 2015 in anticipation of Guild Wars 2: Heart of Thorns, we will automatically refund what you paid for the core game should you decide to pre-purchase Guild Wars 2: Heart of Thorns from our website or in-game store any time through July 31, 2015. If you take advantage of this refund and pre-purchase Guild Wars 2: Heart of Thorns, all of your current account progress will be kept intact. We’ll provide further details on when refunds will be processed in the next couple weeks as we set up this process.

If you purchased the core Guild Wars 2 game from our website and registered it between January 23, 2015 and June 16, 2015, and you no longer want to play Guild Wars 2, we will refund your core game purchase price and close your account provided you make the request by July 31, 2015. Please contact our Customer Support team to make this request.

If you purchased the core game from a third party, we are unable to provide a refund. However, if you registered the core game between January 23, 2015 and June 16, 2015 and upgrade it by prepurchasing any Guild Wars 2: Heart of Thorns edition before Guild Wars 2: Heart of Thorns‘ launch, we will add one additional character slot to your Guild Wars 2 account. The process of delivering your additional character slot will be the same as described above. If you would like a refund, you will need to contact that third party, as refunds are dependent on their policies and rules.

Business Model Clarification

We want to be clear about our business model for future expansions now that we are approaching our first paid expansion for Guild Wars 2. We believe that to keep the game dynamic and vibrant with a constantly growing community, it should be as easy as possible for new players to get into Guild Wars 2. For Guild Wars 2: Heart of Thorns, we didn’t want the core game’s price to be a factor in a new player’s decision to begin playing Guild Wars 2. In the future, if we release further Guild Wars 2 expansions, we plan to offer all of the prior expansions, the core game, and the latest expansion for one single purchase price.

We are committed to our players and believe we remain the single best value in the MMO space. We set out on this journey to challenge the conventions of MMOs, to knockdown the barriers to accessibility, and to fulfill the promise of what online worlds should be. In the process, the best community in gaming came together in Guild Wars 2. It is to our community?past, present, and future?that we are committed. Thank you for your understanding, and we look forward to seeing you in game.

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Older news

June 18th 2015, 8:05 PM Livestream Preview of Skill and Balance Changes 0 comments
June 18th 2015, 8:04 PM Introducing PvP Guild Teams 0 comments
June 17th 2015, 8:03 PM Rethinking Guilds 0 comments
June 17th 2015, 8:02 PM Building Your Guild Hall 0 comments
June 17th 2015, 8:01 PM Guild Halls: Taken From the Enemy 0 comments
June 16th 2015, 8:02 PM Welcome to Guild Halls 0 comments
June 16th 2015, 8:01 PM Take a Look at Guild Halls on Points of Interest 0 comments
June 15th 2015, 8:01 PM Mini Rock and Revenant Mail Carrier in the Gem Store! 0 comments